RATING
13.90Some Useful and Interesting Things for Web Developers
Written by Kukuruku Hub
Dear %username% , I have recently come across several interesting and useful tools/libraries/events I would like to tell you about. DC.js This library allows creating great multi level/scalable cross-platform charts and diagrams providing instant feedback on user's...
Introduction to Elixir
Written by Kukuruku Hub
Who This Article Is For I would say that the article is mainly for people who already have an experience with some other programming languages, but they want to look around. Also, functional programming is a trending thing nowadays. So if you want to see what it actually is, welcome. If you...
Erlang for the Little Ones. Modules and Functions
Written by HaruAtari
Dear %username% , Let’s continue to learn Erlang. In the previous post we’ve reviewed the basic data types, lists and tuples. We also learnt how to use pattern matching and lists generator. In this post we’ll move on to the next level and review modules and functions. All...
Masking a Class in Boost Graph. Part 3: Finding the Path
Written by Vadim Androsov
In the previous articles of the series we’ve reviewed the adaptive process of the square game field for concepts of boost graphs. Now we’ll consider the process of finding the path in the square field. Implementation of boost search allows adapting the algorithm quite accurately. In this article...
Masking a Class in Boost Graph. Part 2: Completing the Implementation of Concept Support
Written by Vadim Androsov
I’ll briefly remind you of the task. There’s a two-dimensional game field consisting of squares. Some of them are vacant and others are occupied. We should find a path through vacant squares from one field position to another one. We implemented the search algorithm in Boost . But it requires...
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