C++
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Erlang for the Little Ones. Modules and Functions

Written by HaruAtari

Dear %username% , Let’s continue to learn Erlang. In the previous post we’ve reviewed the basic data types, lists and tuples. We also learnt how to use pattern matching and lists generator. In this post we’ll move on to the next level and review modules and functions. All...

Erlang
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Masking a Class in Boost Graph. Part 3: Finding the Path

Written by Vadim Androsov

In the previous articles of the series we’ve reviewed the adaptive process of the square game field for concepts of boost graphs. Now we’ll consider the process of finding the path in the square field. Implementation of boost search allows adapting the algorithm quite accurately. In this article...

C++
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Erlang for Beginners. Data Types, Variables, Lists and Tuples

Written by HaruAtari

Dear %username% , It’s the first article of the series. For many of you it may seem terribly trite as I’ll review the very basis of the subject. But this tutorial is going to be really useful for Erlang beginners. I’ll also dwell on some interesting things that aren’t obvious. In...

Lock-free Stack for Windows

Written by Vengo

It is common practice not to like Windows. But, as a rule, phrase: “I haven't read the book but still condemn it” describes this situation well. Despite the tendency of not like Windows, there are still some things that are implemented well. I’d like to tell you about one of them. I’ll...

C++
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Haskell. Testing a Multithread Application

Written by Ankuzik

I guess it’s no secret for anyone that multithread applications writing is connected with many problems you wouldn’t face when developing single-thread programs. One of the problems lies in an application testing. We can’t control the order in which operations are performed. Therefore, we...