Masking a Class in Boost Graph. Part 3: Finding the Path

Written by Vadim Androsov

In the previous articles of the series we’ve reviewed the adaptive process of the square game field for concepts of boost graphs. Now we’ll consider the process of finding the path in the square field. Implementation of boost search allows adapting the algorithm quite accurately. In this article...

C++

Boost Concepts

Written by Vadim Androsov

I was always scared to use C++ templates due to the absence of standard mechanisms for setting parameter limits. In other words, when a developer writes the following function: template bool someFunc(T t) { if (t.someCheck()) { t.someAction(0); }...

C++
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Lock-free Stack for Windows

Written by Vengo

It is common practice not to like Windows. But, as a rule, phrase: “I haven't read the book but still condemn it” describes this situation well. Despite the tendency of not like Windows, there are still some things that are implemented well. I’d like to tell you about one of them. I’ll...